
Do you remember The Incredible Machine, released waaay back in the good ol’ 1990’s? (Does that seem like a while, or am I just getting too old?). The main premise of this cult-classic was to complete a simple task, such as getting a ball into a basket or turning on a switch. However to do so, you’d be given an assortment of weird items such as bowling balls, mice, & laser beams, and somehow be required to get them to interact with each other to complete the task at hand. Also throw in a neat physics engine, and you’re got yourself a pretty neat, original game!

The Incredible Machine. Released back in the day when boy bands were all the rage.
One of the neat things about TIM was that for each level, after thinking about where to place what on the screen to create your very own Goldberg-ian contraption, all you needed to do was sit back and let everything run. More often than not, your contraption would end up not achieving the level’s goal, but it was really run watching the physics in action. You’d see things bouncuing around, turning on & off, flying around, and laugh at the results. Finally, when you finally did get that correct placement of items to turn on that toaster with the running hamster, you probably felt a good sense of self-satisfaction.

The Incredible Machine, posing as Eets. =)
Now, replace the simple tasks with collecting Puzzle Shards and all the wacky items with other more wacky items, and if you think all of this sounds like Eets, you deserve to give yourself an Eets Goodie! As we’ve said over and over and everywhere around, Eets has drawn lots of inspiration from TIM. While Eets also incorporates ideas from other games such as Lemmings, the idea of placing wacky items on the screen, a Pixel-Perfect Physics Engine, and watching things happen on their own was greatly inspired by TIM.
With that said, if you thought that just watching everything interact with each other in TIM was fun, then the same can be said with Eets. As we’ve noticed within our Community site, people have commented on how fun watching the intended solution can be, checking out the stylish, neat methods Puzzle creators have come up with in their levels. In fact, even when trying out Eets Puzzles ourselves, we’ll sometimes take a little peek at the intended solution and sometimes say to ourselves, “That solution was AWESOME!”
We’ve been really amazed at all the levels posted on our Community site, and being inspired by all the awesome solutions that come with them, I’ve made a level where the only difficulty comes from pressing the ‘Play’ button. Like watching an ingenious solution after placing all the items in either TIM or Eets, I hope you have fun watching this solution . . . and perhaps inspire you to come up with similar puzzles as well!
P.S. Special thanks to Lillarion, molkmizzle, and kenshin_desu who made levels using Ginseng Lobbing! I love your levels!
It would be cool to make an Eets machine level
Comment by David — June 9, 2006 @ 1:09 pm
Just downloaded the Demo: the artwork is excellent and the game is a lot of fun! Eets could be very well ported over to portable devices such as PSP or, better, Nintendo DS.
I’ll report your game on my blog in the next days.
Comment by Raffaele — June 11, 2006 @ 2:18 pm
Thanks! We actually pitched to publishers back in July ‘05 as a PSP/DS title, but they decided it was too risky a venture then.
For more about that, visit our post-mortem report at:
http://www.gamasutra.com/features/20060505/cheng_01.shtml
Perhaps they’ll change their mind
Comment by BigFoot — June 12, 2006 @ 9:56 am