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	<title>Comments on: Puzzle Hypothesis</title>
	<link>http://www.eetsgame.com/news/ew57/</link>
	<description>Eets: Hunger. It's Emotional.</description>
	<pubDate>Wed, 07 Jan 2009 07:45:44 +0000</pubDate>
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 		<title>Comment on Puzzle Hypothesis by: BigFoot</title>
		<link>http://www.eetsgame.com/news/ew57/#comment-1315</link>
		<pubDate>Thu, 11 Jan 2007 21:47:41 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew57/#comment-1315</guid>
					<description>Hmmm... but I like it when a puzzle has multiple solutions. I'd rather it be &quot;Can you make a really good puzzle with multiple solutions, but every solution needs all the items&quot;.

Thoughts? Are there other interesting challenges that you can think of?</description>
		<content:encoded><![CDATA[	<p>Hmmm&#8230; but I like it when a puzzle has multiple solutions. I&#8217;d rather it be &#8220;Can you make a really good puzzle with multiple solutions, but every solution needs all the items&#8221;.</p>
	<p>Thoughts? Are there other interesting challenges that you can think of?
</p>
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 		<title>Comment on Puzzle Hypothesis by: CheesyRamen</title>
		<link>http://www.eetsgame.com/news/ew57/#comment-1314</link>
		<pubDate>Thu, 11 Jan 2007 20:02:18 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew57/#comment-1314</guid>
					<description>I guess the challenge becomes, &quot;Can you make a really good puzzle that has only one solution?&quot; ;)</description>
		<content:encoded><![CDATA[	<p>I guess the challenge becomes, &#8220;Can you make a really good puzzle that has only one solution?&#8221; <img src='http://www.eetsgame.com/news/wp-images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />
</p>
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 		<title>Comment on Puzzle Hypothesis by: David</title>
		<link>http://www.eetsgame.com/news/ew57/#comment-1311</link>
		<pubDate>Thu, 11 Jan 2007 08:00:16 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew57/#comment-1311</guid>
					<description>Yep, but honsetly it's not THAT hard. My brother started a boring level which would have held a lot of unlocked explodocarts ;)</description>
		<content:encoded><![CDATA[	<p>Yep, but honsetly it&#8217;s not THAT hard. My brother started a boring level which would have held a lot of unlocked explodocarts <img src='http://www.eetsgame.com/news/wp-images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />
</p>
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 		<title>Comment on Puzzle Hypothesis by: BigFoot</title>
		<link>http://www.eetsgame.com/news/ew57/#comment-1309</link>
		<pubDate>Thu, 11 Jan 2007 01:31:26 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew57/#comment-1309</guid>
					<description>Yes, that one does indeed rock. But c'mon, this is a NEW challenge! You have to come up with something new, David ;)</description>
		<content:encoded><![CDATA[	<p>Yes, that one does indeed rock. But c&#8217;mon, this is a NEW challenge! You have to come up with something new, David <img src='http://www.eetsgame.com/news/wp-images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />
</p>
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 		<title>Comment on Puzzle Hypothesis by: David</title>
		<link>http://www.eetsgame.com/news/ew57/#comment-1303</link>
		<pubDate>Wed, 10 Jan 2007 08:17:50 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew57/#comment-1303</guid>
					<description>Hehehe! Has anyone tried to play Bouncy Bob (the insane version)?</description>
		<content:encoded><![CDATA[	<p>Hehehe! Has anyone tried to play Bouncy Bob (the insane version)?
</p>
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 		<title>Comment on Puzzle Hypothesis by: MeTheGameMaker</title>
		<link>http://www.eetsgame.com/news/ew57/#comment-1300</link>
		<pubDate>Tue, 09 Jan 2007 22:08:04 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew57/#comment-1300</guid>
					<description>Yes, you probably should.

Are there normal smilies?

Hmmm :) ...</description>
		<content:encoded><![CDATA[	<p>Yes, you probably should.</p>
	<p>Are there normal smilies?</p>
	<p>Hmmm <img src='http://www.eetsgame.com/news/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  &#8230;
</p>
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 		<title>Comment on Puzzle Hypothesis by: CheesyRamen</title>
		<link>http://www.eetsgame.com/news/ew57/#comment-1299</link>
		<pubDate>Tue, 09 Jan 2007 22:05:35 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew57/#comment-1299</guid>
					<description>Don't worry, we'll cover modding at some point :)

As for the Eets smilies... I should add them to the main site, shouldn't I?</description>
		<content:encoded><![CDATA[	<p>Don&#8217;t worry, we&#8217;ll cover modding at some point <img src='http://www.eetsgame.com/news/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
	<p>As for the Eets smilies&#8230; I should add them to the main site, shouldn&#8217;t I?
</p>
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 		<title>Comment on Puzzle Hypothesis by: MeTheGameMaker</title>
		<link>http://www.eetsgame.com/news/ew57/#comment-1297</link>
		<pubDate>Tue, 09 Jan 2007 21:33:42 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew57/#comment-1297</guid>
					<description>Hey, where's my Happy Bud smily???

I'll try and do another one...

  :happybud:</description>
		<content:encoded><![CDATA[	<p>Hey, where&#8217;s my Happy Bud smily???</p>
	<p>I&#8217;ll try and do another one&#8230;</p>
	<p>  :happybud:
</p>
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 		<title>Comment on Puzzle Hypothesis by: MeTheGameMaker</title>
		<link>http://www.eetsgame.com/news/ew57/#comment-1296</link>
		<pubDate>Tue, 09 Jan 2007 21:28:52 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew57/#comment-1296</guid>
					<description>&quot;Power items&quot; have a very strange definition. Any item &quot;can interact with a level in many ways&quot; if used correctly. 

For example, an Angry Bud can make Eets Angry, set off Bob, push an Ejection Cart, make an Exploding Giant Marshmallow go off, push another bud, knock something off a platform, or hit Scared Eets from behind and propel him off an edge into the Puzzle Shard. That's a lot of &quot;ways&quot;.

An Exploding Giant Marshmallow, which would be called non-power, is much like the power Ginseng Factory, because the EGM can &quot;only&quot; blow up, (like the Ginseng Factory only shoots Flying Ginseng) but this resulting explosion &quot;can interact with a level in many ways&quot;, such as springboarding Eets, setting off a Sneezy Sow, distracting a Marshomech, destroying something, (possibly destroying Eets, like in the first Eets comic), and an EGM can also do all of that stuff the Angry Bud can do (except maybe making Eets angry, although I seem to remember explosions make Eets angry...).

Bob is also a power item, because he makes everything float, and the floating can, of course, do lots of other stuff. Bob also stands up when he is supposed to be floating things, which can set off stuff, like another Bob, as seen in Bob Pyramid.

The Emotion Platforms may be the only non-power items, because they aren't really items. They only function as platforms, and tools to make cool effects in Replays with offscreen items.

Anyway, I want modding. Please talk about modding next week.

Thanks. :happybud:</description>
		<content:encoded><![CDATA[	<p>&#8220;Power items&#8221; have a very strange definition. Any item &#8220;can interact with a level in many ways&#8221; if used correctly. </p>
	<p>For example, an Angry Bud can make Eets Angry, set off Bob, push an Ejection Cart, make an Exploding Giant Marshmallow go off, push another bud, knock something off a platform, or hit Scared Eets from behind and propel him off an edge into the Puzzle Shard. That&#8217;s a lot of &#8220;ways&#8221;.</p>
	<p>An Exploding Giant Marshmallow, which would be called non-power, is much like the power Ginseng Factory, because the EGM can &#8220;only&#8221; blow up, (like the Ginseng Factory only shoots Flying Ginseng) but this resulting explosion &#8220;can interact with a level in many ways&#8221;, such as springboarding Eets, setting off a Sneezy Sow, distracting a Marshomech, destroying something, (possibly destroying Eets, like in the first Eets comic), and an EGM can also do all of that stuff the Angry Bud can do (except maybe making Eets angry, although I seem to remember explosions make Eets angry&#8230;).</p>
	<p>Bob is also a power item, because he makes everything float, and the floating can, of course, do lots of other stuff. Bob also stands up when he is supposed to be floating things, which can set off stuff, like another Bob, as seen in Bob Pyramid.</p>
	<p>The Emotion Platforms may be the only non-power items, because they aren&#8217;t really items. They only function as platforms, and tools to make cool effects in Replays with offscreen items.</p>
	<p>Anyway, I want modding. Please talk about modding next week.</p>
	<p>Thanks. :happybud:
</p>
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