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	<title>Comments on: Puzzle Rating Suggestions?</title>
	<link>http://www.eetsgame.com/news/ew61/</link>
	<description>Eets: Hunger. It's Emotional.</description>
	<pubDate>Tue, 06 Jan 2009 23:16:26 +0000</pubDate>
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 		<title>Comment on Puzzle Rating Suggestions? by: Adam</title>
		<link>http://www.eetsgame.com/news/ew61/#comment-1666</link>
		<pubDate>Wed, 14 Feb 2007 06:04:00 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew61/#comment-1666</guid>
					<description>I'd tend to go with David on this one.  The more I think about it, the more I see that greater numbers of options is necessary.  We tend to be making a big deal out of the fact that virtually everything gets a 7 and up.  But looking at pretty much everything else out there that gets rated online, you see the same thing.  The only things with &quot;bad&quot; ratings are those that it seemed the makers had no idea about anyway.  So, it is then that the higher ratings of only a range of the last 3 to 5 options is the &quot;standard&quot;.  Lower than that signifies something truely bad or ignorant.  For this reason, I think David's idea for re-wording the 10 options looks fantastic.  Because it can widen the &quot;standard&quot; options and give us more satisfaction that we fully expressed our views.

Continuing to think about BigFoot's ideas, I still think &quot;floating&quot; puzzles and replays is worth considering.  But, being anonymous does not sound so great.  This community insofar has promoted a very good sense of unity among members.  It is indeed a risk that we may find disagreements at times, but this is not the rules' fault, it is the members themselves who must work it out.  Obviously this can turn ugly at times, but in the name of uniting the community, I think it is more than worth the risk.  Truely, if new folks come into a community that really is a community, and receives them warmly (as I think we have) they will probably be more inclined to get honestly involved than if it is but a machanicle posting place with no people in plain sight.  It makes it lonely, don't you think?

Now, in order to make it easier for people to rate in general, perhaps the OPTION to be anonymous is worth consideration.  For those who do not wish to really get &quot;involved&quot; yet, it may be a great way to start.  And if they can get a good start in the community, perhaps it will inspire them to take more action.</description>
		<content:encoded><![CDATA[	<p>I&#8217;d tend to go with David on this one.  The more I think about it, the more I see that greater numbers of options is necessary.  We tend to be making a big deal out of the fact that virtually everything gets a 7 and up.  But looking at pretty much everything else out there that gets rated online, you see the same thing.  The only things with &#8220;bad&#8221; ratings are those that it seemed the makers had no idea about anyway.  So, it is then that the higher ratings of only a range of the last 3 to 5 options is the &#8220;standard&#8221;.  Lower than that signifies something truely bad or ignorant.  For this reason, I think David&#8217;s idea for re-wording the 10 options looks fantastic.  Because it can widen the &#8220;standard&#8221; options and give us more satisfaction that we fully expressed our views.</p>
	<p>Continuing to think about BigFoot&#8217;s ideas, I still think &#8220;floating&#8221; puzzles and replays is worth considering.  But, being anonymous does not sound so great.  This community insofar has promoted a very good sense of unity among members.  It is indeed a risk that we may find disagreements at times, but this is not the rules&#8217; fault, it is the members themselves who must work it out.  Obviously this can turn ugly at times, but in the name of uniting the community, I think it is more than worth the risk.  Truely, if new folks come into a community that really is a community, and receives them warmly (as I think we have) they will probably be more inclined to get honestly involved than if it is but a machanicle posting place with no people in plain sight.  It makes it lonely, don&#8217;t you think?</p>
	<p>Now, in order to make it easier for people to rate in general, perhaps the OPTION to be anonymous is worth consideration.  For those who do not wish to really get &#8220;involved&#8221; yet, it may be a great way to start.  And if they can get a good start in the community, perhaps it will inspire them to take more action.
</p>
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 		<title>Comment on Puzzle Rating Suggestions? by: David</title>
		<link>http://www.eetsgame.com/news/ew61/#comment-1659</link>
		<pubDate>Tue, 13 Feb 2007 17:07:00 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew61/#comment-1659</guid>
					<description>Well... Not really Matthew, since I would just rate 95% of the puzzles and replays as &quot;good&quot;, since they are fun to play. I wouldn't rate any puzzle as &quot;bad&quot;, since people tend to not post bad puzzles.</description>
		<content:encoded><![CDATA[	<p>Well&#8230; Not really Matthew, since I would just rate 95% of the puzzles and replays as &#8220;good&#8221;, since they are fun to play. I wouldn&#8217;t rate any puzzle as &#8220;bad&#8221;, since people tend to not post bad puzzles.
</p>
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 		<title>Comment on Puzzle Rating Suggestions? by: Matthew</title>
		<link>http://www.eetsgame.com/news/ew61/#comment-1658</link>
		<pubDate>Tue, 13 Feb 2007 17:03:25 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew61/#comment-1658</guid>
					<description>My only idea would to have a rating out of 3 which would make 1 bad 2 ok and 3 good. This combined with catagories to rate would be perfect and would make people be more blunt.</description>
		<content:encoded><![CDATA[	<p>My only idea would to have a rating out of 3 which would make 1 bad 2 ok and 3 good. This combined with catagories to rate would be perfect and would make people be more blunt.
</p>
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 		<title>Comment on Puzzle Rating Suggestions? by: David</title>
		<link>http://www.eetsgame.com/news/ew61/#comment-1657</link>
		<pubDate>Tue, 13 Feb 2007 14:08:38 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew61/#comment-1657</guid>
					<description>I don't really like your sugestion, BigFoot. If anything I would like to see the reverse in order to make it more probable that people vote for the puzzles that have really few votes (I hope this makes sense) :)

And it's still quite hard to even get to the puzzles in the middle, since you can only swap one page at a time when you choose what puzzles to download. I would like to be able to swap maybe four pages at a time, and I would also like to be able to go to a certain page by writing the number of that page. I think that there might be a lot of puzzles in the middle that have a really hard time of getting attention.</description>
		<content:encoded><![CDATA[	<p>I don&#8217;t really like your sugestion, BigFoot. If anything I would like to see the reverse in order to make it more probable that people vote for the puzzles that have really few votes (I hope this makes sense) <img src='http://www.eetsgame.com/news/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
	<p>And it&#8217;s still quite hard to even get to the puzzles in the middle, since you can only swap one page at a time when you choose what puzzles to download. I would like to be able to swap maybe four pages at a time, and I would also like to be able to go to a certain page by writing the number of that page. I think that there might be a lot of puzzles in the middle that have a really hard time of getting attention.
</p>
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 		<title>Comment on Puzzle Rating Suggestions? by: Adam</title>
		<link>http://www.eetsgame.com/news/ew61/#comment-1602</link>
		<pubDate>Fri, 09 Feb 2007 03:35:59 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew61/#comment-1602</guid>
					<description>Ah, ic now.  Ya, I'd have no objection to that.</description>
		<content:encoded><![CDATA[	<p>Ah, ic now.  Ya, I&#8217;d have no objection to that.
</p>
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 		<title>Comment on Puzzle Rating Suggestions? by: CheesyRamen</title>
		<link>http://www.eetsgame.com/news/ew61/#comment-1599</link>
		<pubDate>Thu, 08 Feb 2007 21:35:08 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew61/#comment-1599</guid>
					<description>I think Bigfoot's is suggestion is sort of like &lt;a href=&quot;http://www.digg.com&quot; rel=&quot;nofollow&quot;&gt;Digg&lt;/a&gt;, where people vote (digg) stories that they like, where the popular ones get shown at the top.

In our case, Bigfoot's idea would allow for a rating system where you can vote up to three times on a puzzle/replay, while keeping anonymous. That way no one really gets offended :)

That's a pretty good suggestion, as is everyone else's so far!</description>
		<content:encoded><![CDATA[	<p>I think Bigfoot&#8217;s is suggestion is sort of like <a href="http://www.digg.com" rel="nofollow">Digg</a>, where people vote (digg) stories that they like, where the popular ones get shown at the top.</p>
	<p>In our case, Bigfoot&#8217;s idea would allow for a rating system where you can vote up to three times on a puzzle/replay, while keeping anonymous. That way no one really gets offended <img src='http://www.eetsgame.com/news/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
	<p>That&#8217;s a pretty good suggestion, as is everyone else&#8217;s so far!
</p>
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 		<title>Comment on Puzzle Rating Suggestions? by: Adam</title>
		<link>http://www.eetsgame.com/news/ew61/#comment-1593</link>
		<pubDate>Thu, 08 Feb 2007 04:27:26 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew61/#comment-1593</guid>
					<description>Sorry, BigFoot, I don't understand the &quot;voting&quot; part.  But the &quot;floating&quot; I think is definately worth consideration.</description>
		<content:encoded><![CDATA[	<p>Sorry, BigFoot, I don&#8217;t understand the &#8220;voting&#8221; part.  But the &#8220;floating&#8221; I think is definately worth consideration.
</p>
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 		<title>Comment on Puzzle Rating Suggestions? by: BigFoot</title>
		<link>http://www.eetsgame.com/news/ew61/#comment-1591</link>
		<pubDate>Thu, 08 Feb 2007 03:11:34 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew61/#comment-1591</guid>
					<description>The interesting thing here is that, users are very friendly on this board, which is why only 7 and up are used. After all, who wants to recieve a rating of 5 / 10, which usually means &quot;crap&quot;? 

Another way we could approach this is by a voting system. Everyone gets 3 votes per level, so if you don't vote, the level disappears into obscurity, like in Digg. If you do vote, it means you like it -- either 1, 2, or 3. You can also comment without voting to suggest improvements.

Levels are then ranked by the number of votes they got. This would allow, for example, my much loved Air Jumping to float to the top. We can also put in heuristics so newer levels float more than older levels, if we so chose.

Thoughts?</description>
		<content:encoded><![CDATA[	<p>The interesting thing here is that, users are very friendly on this board, which is why only 7 and up are used. After all, who wants to recieve a rating of 5 / 10, which usually means &#8220;crap&#8221;? </p>
	<p>Another way we could approach this is by a voting system. Everyone gets 3 votes per level, so if you don&#8217;t vote, the level disappears into obscurity, like in Digg. If you do vote, it means you like it &#8212; either 1, 2, or 3. You can also comment without voting to suggest improvements.</p>
	<p>Levels are then ranked by the number of votes they got. This would allow, for example, my much loved Air Jumping to float to the top. We can also put in heuristics so newer levels float more than older levels, if we so chose.</p>
	<p>Thoughts?
</p>
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 		<title>Comment on Puzzle Rating Suggestions? by: Adam</title>
		<link>http://www.eetsgame.com/news/ew61/#comment-1588</link>
		<pubDate>Wed, 07 Feb 2007 17:55:14 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew61/#comment-1588</guid>
					<description>Hmmm, hey David, that looks pretty good!</description>
		<content:encoded><![CDATA[	<p>Hmmm, hey David, that looks pretty good!
</p>
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 		<title>Comment on Puzzle Rating Suggestions? by: David</title>
		<link>http://www.eetsgame.com/news/ew61/#comment-1583</link>
		<pubDate>Tue, 06 Feb 2007 22:42:37 +0000</pubDate>
		<guid>http://www.eetsgame.com/news/ew61/#comment-1583</guid>
					<description>I would also like multiple categories, but it might be a bad idea if fewer people will vote. I wouldn't mind anonymous voting either. But I definitly would like to have a broader range of options. Like:

1 Bleh

2 Bad

3 Mediocre

4 Okey

5 Good

6 Very Good

7 Great

8 Awesome

9 Super Awesome

10 Eets Fantastic</description>
		<content:encoded><![CDATA[	<p>I would also like multiple categories, but it might be a bad idea if fewer people will vote. I wouldn&#8217;t mind anonymous voting either. But I definitly would like to have a broader range of options. Like:</p>
	<p>1 Bleh</p>
	<p>2 Bad</p>
	<p>3 Mediocre</p>
	<p>4 Okey</p>
	<p>5 Good</p>
	<p>6 Very Good</p>
	<p>7 Great</p>
	<p>8 Awesome</p>
	<p>9 Super Awesome</p>
	<p>10 Eets Fantastic
</p>
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