I’ve been scouring the Eets: Chowdown feedback across several sites, and so far it’s been really encouraging. People are really enjoying the game, and criticisms have been very constructive. In this post I’m going to talk a bit about why we did the scoring the way we did. Hit the jump for the full discussion.

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At long last, Eets: Chowdown is coming to all you lucky Xbox 360 owners. The official launch date is 0900 GMT this Wednesday the 23rd (2am Pacific), and it features more than 120 brand new levels, new items and a fun multiplayer minigame. Huzzah!

We’ve also released new screenshots and a couple HD trailer movies available here.

Official press release here.

Questions?


Unfortunately, I don’t have a puzzle to stump all of you this week, but I’ll let you know about two neat things. First, we’ve moved from our tiny little office to a nice, big one! The second? Well, you’ll have to read Eets Weekly to find out!

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Hot off the heels of the last puzzle I made, here’s the ’sequel’ puzzle! What’s in store for this Puzzle? Check out this week’s Eets Weekly :)

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And posts about the Game Developers Conference. I’m glad CheesyRamen is here, because what with Klei moving offices, the N+ project going full steam, and some new developments happening, all I seem to do all day is write emails and ward off issues with my production voodoo so everyone can do their jobs.

Sometimes, I just want to sit down and make a level. :)